Backrooms lvl 6.

The Backrooms. The Backrooms is an urban legend and creepypasta that was started by a post on 4chan telling a story about an very large maze filled with empty yellow rooms. The Backrooms is known by its yellow wallpaper, the smell of moist carpet, and loud buzzing lights.. Some people on the internet have created more ideas about the Backrooms to add levels and "entities" living in them.

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...Level 94 is the 95th Level of The Backrooms.. Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water.This town seems to be in the 1930's, in …1 - Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 - When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall. 3 - Once again, turn right and you'll be faced ...8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ...

Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it.

Sorry for lacking of upload xPSOURCE: http://backrooms-wiki.wikidot.com/level-18The toxic mist in Level 186 has been labeled the "Toxic Mist" due to the toxin present in it. The mist takes the appereance of a greenish, chemical odored, tasteless gas. The biological name of the toxin present in the mist as given by the documents of M.E.G. archives is "Corocotualien Hadryologic Ozosone". If someone does manage to escape to ...

Level 6 Map ( Starting at the dark area) Community content is available under CC-BY-SA unless otherwise noted. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't make any light there ... Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ...In Level 64, your sense of hearing is your strongest. You will hear what dwells here from far away, and likewise they will hear you. Keeping footfalls light, and timed with the dripping, is important for exploration of this level. In addition, the pools of liquid are both extremely acidic and toxic.Level 3 is the 4th level of the Backrooms. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. One constant that is seemingly ...

The board alleged Disney made a “backroom deal” to retain control The Florida board handpicked by governor Ron DeSantis to exert control over Disney’s district has countersued the ...

6.1 is canonical and the easiest way you can get there is by entering a restaurant on level 11, pressing a button on a level 4 vending machine and no clipping through it or by dragging your feet along the floor in level 6 (I can't go into anymore detail about this or it won't work) 2. Reply. Waltr999. • 3 yr. ago.

Level 6 は The Backrooms の 6 番目の階層である。 Level 6 は、コンクリートや金属などの複数の材質がパッチワーク状に組み合わされた破壊不能な壁と床で構成されている構造物である。その構造は直線的な廊下が少なくとも六叉以上の交差点で無限の網目状に繋ぎ合わされているものである。 Level 6 ...Phase 1: For the first 24 hours of one's presence within the level, no symptoms will be found. However, by the second day, one might notice small flakes of gold on their skin, along with yellow-ish rings forming across their fingers and thumbs. Phase 2: After 3 days of being within the level, the flakes of gold will have grown larger and more ...Level φ (commonly called "The True Level φ") is an incredibly unknown space within the Backrooms, and usually remains unseen due to the unreliability of its entrance from the ruse which shields it. It consists of a jet-black pathway of an unknown material, consistently turning clockwise and going upwards at an angle of about 5°. ...An image of Level τ taken from one of the many skyscrapers. Level τ (pronounced "Level Tau", less commonly called "Level 2π") is an incredibly anomalous space within the Backrooms. It can be best described as a combination of a large formerly bustling city and a thick forest, entirely flooded by cars and other similar vehicles, both rusty ...Medicine Matters Sharing successes, challenges and daily happenings in the Department of Medicine Nadia Hansel, MD, MPH, is the interim director of the Department of Medicine in th...Backrooms: Escape Together - JOIN OUR DISCORD COMMUNITYAbout the GameExplore 7 levels, each with unique gameplay, puzzles, lootable items, environments, and entities. Every level is a mini-adventure of its own. Levels will be added constantly throughout early access as we grow the game into the true Backrooms experience. Levels are re-generated after every death or playthrough offering ...

Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.)Hey everyone! Today I go over level 6.1 in the backrooms aka "The Snackrooms" ... you all have been requesting this level, so I decided to go ahead and do it...Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level ...Entrances and Exits Entrances. Level 188 is somewhat unique in that it doesn't appear to have any concrete entrance in the Backrooms. Instead, the means to enter the level seems to shift at random. Wanderers have reported finding a rusted steel door set into a wall or natural surface across dozens of different levels, which upon entering almost universally leads them to the same empty room ...The only difference between Level 6 and Level 6.2 is the fact that Level 6.2 is dimly lit via a series of neon lights which can be found scattered randomly on the ceilings, walls, and floors of the level. The presence of these neon lights seems to eliminate, or at least diminish, all the negative properties of the baseline Level 6.8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ...

Level 67 is the 68 th level of the backrooms. Foreword " "Level 67 is definitely what I'd consider a strange case when it comes to levels. Although it seems like a foggy and stagnant harbor at first glance, many things make this place rather mysterious. Despite only being recently discovered in 2016, we've been trying to study it as ...😈DALE LIKE Y TENDRAS BUENA SUERTE PA😈-----­­-----Aqui el link del juego para que vayan ...

8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ...Level 66 is the 67th level of The Backrooms. This level appears to resemble a large, walk-through aquarium with a constantly altering and psychologically straining environment. Description: Level 66 is an allegedly infinite version of a walk-through aquarium, with walls lined with exhibits and twisting tunnels connecting different rooms.Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly …Access the computer in the main area and decipher its code*. Input your personalized code. Using the new code that the computer gives you, open the Staff Only door. Solve the short maze and reach the vent. Maneuver through the vent until you reach the next room. Look for and open the book in this room. Flip the page until you see a …Apeirophobia - Level 6 New SoundtrackApeirophobia Level ! SoundtrackJoin My Discord Server!https://discord.gg/ZJ7fhcefX5We finally got an actual soundtrack f...Welcome to Backrooms Level -6.2, better known as "The Echoed Silence", an unnervingly quiet, spatially warped version of the Backrooms where sound acts in peculiar ways. Description: Level -6.2 retains the architectural essence of typical Backrooms levels but with an extraordinary feature: each surface is enveloped in a porous, foam-like ...Level 6是後室的第7層。 Level 6是一個廣闊的,無法確定大小的黑暗空間,由金屬牆、磚砌地板和複雜的管道系統組成。整個樓層完全充滿了黑暗,任何光源在這裡都會失去作用。到目前為止,任何照亮該樓層的計劃均失敗了。蠟燭不會被點亮,打火機不會冒火花,電燈更是完全停止工作。此外,由於 ...THIS IS IT! THE BIGGEST VIDEO ON THE CHANNEL :) and it's the compilation of backrooms levels 13 through 50 from broogli summer spectacular!THANK YOU ALL for ...Level -33.1 is a sub-level of Level -33 . Level 33.1 consists of a large hotel with several hotel rooms within, expanding through the endless snowscapes. The hotel is constructed of concrete in a contemporary design. The pool was filled with lukewarm water, much like the Lukewarm Hotel, with a faint pool light shining.

The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...

Level 94 is the 95th Level of The Backrooms.. Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water.This town seems to be in the 1930's, in a stop-motion type feel.

ㅤ. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). The depth of the ocean is unknown, as ...A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ...Description: Level 611 is a recently discovered dense network of bedraggled and filthy passageways and rooms that are reminiscent of various different architectural and aesthetical makes, examples of which include maintenance and sewer tunnels, asylums, and hospitals amongst others. The designs of the hallways share no common or consistent ...level ! "run for your life" consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway...Level 169 is the 170th level of the Backrooms. Level 169 is a complex system of different sub-levels (some of which are yet to be confirmed), each vastly varying in difficulty. It is advised to avoid this level at all costs unless you plan on living in Sub-Level 1 for the rest of your life. Entrances to this Level are unstable. One wanderer found themselves in this level after falling ...Team up with up to friends in this online co-op horror game, BACKROOMS INVASION! Fight your way through creepy levels, solving unique puzzles with different mechanics in each. Inspired by the popular …Join the discord server : https://discord.gg/9PT5AEnNByRecorded Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som...M.E.G. Event Log 4: Type Level: December/29/2012: This Log is to keep track of the first encounters of Levels through anonymous users of multiple sites before the creation of The M.E.G. Archive Data Center. This Log will expand over time throughout The Backrooms.Level 27 is the 28th level of the Backrooms. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often …Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. In this video I will be showing you how to bea...

Level 15, informally known as "Futuristic Halls," is a labyrinthine structure made of futuristic corridors.These corridors generally exude a "futuristic" aesthetic due to the association travelers create between Level 15 and the archetype of an innovative utopia that circulates in The Frontrooms.The interior features white walls that are composed of lightweight building materials, including ...Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.)Description. Level 150, also known as The Gardens of Bliss, is comprised of several areas. Its main area, expanded throughout most of the level, is known as "The Gardens". It hosts flora of all kind from The Frontrooms, neatly organized and beautifully displayed. The Rose Gardens, Tulip Gardens and Lily Gardens are the most popular.Level 6 is the 7th level of the Backrooms. Unsafe Unsecure Undetermined Presence of Entities Level 6 is an expansive complex of indeterminate size, made up of metallic walls and brick floors. The entirety of Level 6 is shrouded in complete darkness, and thus far no sources of light have managed to create any light in the level. Due to the darkness of this level, it is difficult to sufficiently ...Instagram:https://instagram. sturniolo triplet tour ticketsfive and below columbus ohiodominican lottery realgraham wardle returning to heartland — Sci. Sherwood D. Holmes Level -69 is the 69th negative level of the Backrooms. Level -69, nicknamed "The Foggy Avenue", is an expansive, overwhelming network of interconnected asphalt road systems. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a hundred kilometers. The color of the thick fog ... lewis med surg test bank free downloaddecal id codes Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway has several doors, each one ...Made by me in FL StudioLicensed to the creators of Da Backrooms on Roblox. is theo.von sober An image of Level τ taken from one of the many skyscrapers. Level τ (pronounced "Level Tau", less commonly called "Level 2π") is an incredibly anomalous space within the Backrooms. It can be best described as a combination of a large formerly bustling city and a thick forest, entirely flooded by cars and other similar vehicles, both rusty ...Level -560 takes the appearance of a modern hotel lobby from the Frontrooms.While Level -560 appears to go out indefinitely, the level extends as far out as an estimated 1,700 kilometers (1,050 miles). Outside is an area that resembles a dense urban core, shrouded in eternal darkness. Attempting to enter this outside area by exiting through the glass doors or breaking the glass always results ...Here are 4 scenarios that may allow us to resume travel. Editor’s note: The team at The Points Guy loves to travel, but now is not the time for unnecessary trips. Health officials ...